The Pawsey Supercomputing Centre

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ECU Render farm 2015

By Daniel Bartels • February 18th, 2015
ECU Render farm 2015

Creating a render farm for Autodesk Maya files enabling Game Design & Animation students to render out animation files utilising the higher end features of the Mental Ray render engine. Features such as Global Illumination & Final Gather take too long to render (sometimes over 5 hours for a single frame) so a render farmmore…